OpenGL ES is a simplified version of OpenGL specifically designed for mobile platforms. It is not surprising that almost any available smart phone comes with 3d acceleration which is used […]
More →OpenGL ES is a simplified version of OpenGL specifically designed for mobile platforms. It is not surprising that almost any available smart phone comes with 3d acceleration which is used […]
More →Ever since Crimson Steam Pirates came to ios and I took the time to look up the details of the developers from this company known as Hairbrained Schemes, a cadre […]
More →It is possible to add older SDKs to XCODE using older Xcode versions. From a terminal: open /Volumes/Xcode\ and\ iOS\ SDK/Packages/ Install pkg file into folder of choice, not in […]
More →As with any software solution, there are usually several ways to do the same thing. Iterating through NSDictionary on iOS certainly has it’s own set of ways. iOs allows you […]
More →Regular expressions can be used on the iOS platform as iOS 4.0 comes with the foundation framework courtesy of the . Pattern syntax currently is specified by ICU.
More →NSNotifications is a way to message other classes and objects within iOS. Unlike protocols and delegates, NSNotifications are blind in that they do not directly know which objects and methods […]
More →I was watching the Carnegie Mellon iOS dev series on iTunesU. Very briefly in the lecture on core data, was a section of code that copied a database out of […]
More →Working with Python in a scripting environment where Python is already installed is pretty straight forward. OSX comes already installed with Python and it’s fairly easy to find installs in […]
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